Mobile Learning Application for Personal Computer Assembly Techniques as Learning Media in Vocational High School

Muhammad Yusro, Jusuf Bintoro, Eka Dinarya


In the globalization era, innovation in hardware and software of ICT in mobilelearning
(m-learning) could be an alternative to a learning model. M-learning system uses a
handheld and mobile device, such as smartphones, PDAs, laptops, and tablet computers for
learning what can be done everywhere, every time and everyone. This research aims to
develop an application based on the Android operating system as learning media on a
personal computer (PC) assembly techniques for vocational high school students. This
research is using research and development method. The subject matter in this application
includes the PC introduction, PC assembly, PC maintenance and exercises of the subject.Mlearning
application was examined to class X Computer Engineering and Network (CEN)
with 40 students as samples. The data collection technique is conducted with pretest and
posttest. Data were analyzed by using Paired Samples T-Test. The research concludes the
application used by teachers and students in the learning process and run by off-line in
devices mobile with the Android operating system. The result shows that the average value
of student learning outcomes is 68.25 (pretest) and 72.75 (post-test). After the hypothesis
test obtained the score of tcount=3.306 and table =2.042 (tcount>ttable). From this study, it can be
concluded that there is a significant learning outcome assembly of personal computers after
using m-learning application.


Android; m-learning; PC assembly

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